The Constructor/Destructor is a tool allowing the player to collect and place voxels in the world around. There are several types of constructors/destructors with their own characteristics. A number on the voxel show the level of the tool. Better ones can collect voxels faster and can handle more voxeltypes.
You start the game with a basic tool in your inventory.
Like all tools, you must place it in the leftmost slot of the tool section of your inventory to use it.
Once you place a constructor/destructor in the leftmost tool slot, it activates the tool and showing the constructor/destructor toolbar at the right of the screen. Close your inventory and use the tool.
You can select in your inventory the voxel to place with your mouse scrollbar. The selected voxel is highlighted.
Use your mouse button to select the following actions :
Note you can directly drag and drop items in the tool bar or reorder items in it in the same way you do in the inventory interface.
It is given at the start of the game. This first rudimentary tool can not be built. However, a new one is given after the player's death.
Use the following manufacturing instructions to make the item. If you do not know how to use them, follow how to understand manufacturing instructions
Use the following manufacturing instructions to make the item. If you do not know how to use them, follow how to understand manufacturing instructions
Can be collected like regular voxels with any type of constructor/destructor.
Active Voxel : No
Physical Form : Solid.
Interface(s) : None
VoxelType : 42 (L1) , 76 (L2) ,77(L3),78 (L4) ,79(L5)